The 3-d web and Virtual Worlds are - I contend - the future of communication and a big part of community as we connect with wider and wider diverse groups of people. But there are glitches.
If truth be told there's more than one glitch.
The Disney folks have discovered that.
Or should have.
The Wall Street Journal sums the situation up neatly when it points out that "For Walt Disney Co., the task of opening a virtual version of Disneyland on the Web was relatively easy. Closing it, though, is proving to be quite a bit more difficult, thanks to the wrath of obsessive fans of Disney's theme parks."
It started with the launch, in 2005, of the free online game Virtual Magic Kingdom, based on the design and feel of the real world Disneyland park.
Fans wanting to visit Tomorrowland or princesses in catles were able to do just that in virtual reality through avatars they created. Plus the Kingdom gave visitors - or did until tomorrow - lots of opportunity to interact with others who share an interest in Disney and online virtual reality games.Players, participants, or those who WSJ calls "Disney's notoriously obsessive fans" were quickly hooked and Disney bragged that over a million avatars had been created.
Continue reading "Real People Feel Pained as Virtual Drawbridge Goes Up" »
Recent Comments